makerom | |
General | |
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Author(s) | 3dsguy |
Type | PC utility |
Version | 0.15 |
Links | |
Download | |
Source |
3DS To CIA Converter로 3DS(Decrypted)CIA(Decrypted), CIA(Decrypted)-CCI로 변환 할 수 있다. 변환된 cci파일을 3DS To CIA Converter가 있는 폴더에 넣고, cci의 확장자를 3ds로 바꾼다. 3DS To CIA Converter는 cci를 바꿀 수 없기 때문이다. 3DS To CIA Converter를 실행하고 3을 누르고, 3을 누른다. CLICK HERE for UPDATED Video: How To Extract & Rebuild 3DS Games, Also Learn about Legit cias & Non Legit cias Herehttps://. Recommended software programs are sorted by OS platform (Windows, macOS, Linux, iOS, Android etc.) and possible program actions that can be done with the file: like open cia file, edit cia file, convert cia file, view cia file, play cia file etc. (if exist software for corresponding action in File-Extensions.org's database). Hint: Click on the tab below to simply browse between the.
3ds To Cia Converter Download
makerom is a tool which can be used to create NCCH, CCI, and CIA files.
- 1Format Overviews
- 1.2CCI
- 1.3CIA
- 2Using Makerom
- 2.1Command line
Format Overviews[edit]
NCCH[edit]
The native format storing code binaries and data archives for the 3DS is NCCH. NCCH files are comprised of:
- code/exheader/plainregion (used for code execution) (plainregion just lists included SDK library add-ons)
- icon (app title text, icon, homemenu settings, see here
- banner (cbmd + cwav, i.e. the upper screen banner/sound shown on the homemenu)
- logo (the splash screen displayed after an application is launched from the homemenu)
- romfs (read-only filesystem used to store resources)
Typical uses for NCCH files include:
- Executable image (code+exheader+icon+banner+logo+romfs)
- e-Manual archive (accessed from homemenu) (romfs)
- DLP child CIA archive (accessed from application) (romfs)
- Update Data archive (romfs)
- Standalone data archive (romfs)
- DLC index archive (icon+romfs)
- DLC archive (romfs)
CCI[edit]
The native format for gamecard images is CCI and is a NCCH container format. CCI files are limited to containing 8 NCCH files, and can contain NCCH files for applications titles only.
NCCH configuration for CCI[edit]
NCCH | Required | Index |
---|---|---|
Executable image | YES | 0 |
e-Manual archive | NO | 1 |
DLP child CIA archive | NO | 2 |
Update Data archive | NO | 7 |
CIA[edit]
The native format for packaging NCCH files for install is CIA, which is also a NCCH container format. CIA files are limited to containing 65535 NCCH files and can be used to contain NCCH files for any title type. CIA files also contain signed data used by the 3DS for general title management and DRM. Installing custom CIA files on a 3DS which also uses eShop/SysUpdates is unwise as conflicts will likely occur.
NCCH configurations for CIA[edit]
Applications (Application/DlpChild/Demo/Patch/SystemApplication):
NCCH | Required | Index |
---|---|---|
Executable image | YES | 0 |
e-Manual archive | NO | 1 |
DLP child CIA archive | NO | 2 |
System Applet/Module:
NCCH | Required | Index |
---|---|---|
Executable image | YES | 0 |
System Data Archives:
NCCH | Required | Index |
---|---|---|
Data archive | YES | 0 |
DLC:
The number of DLC data archives in DLC varies for each DLC.
NCCH | Required | Index |
---|---|---|
DLC index archive | YES | 0 |
DLC data archive | YES | Varies |
Using Makerom[edit]
Command line[edit]
General Arguments
Argument | Acceptable values | Notes |
---|---|---|
-f <format> | 'ncch'/'cxi'/'cfa'/'cci'/'cia' | Specify the output file format. 'ncch'/'cxi'/'cfa' has no affect, probably parsed without error for legacy support. |
-o <path> | Valid file path. | Specify name/path for output file. Makerom will decided a name if this is not specified. |
-v | not required | Enables verbose output. |
RSF Arguments
Argument | Acceptable values | Notes |
---|---|---|
-rsf <path> | Valid file path | Specify the path to Rom Specification File(RSF). See below for creating RSF. |
-D<NAME>=<VALUE> | This is used to substitute where '$(<NAME>)' exists in the RSF files with '<VALUE>'. (Uppercase isn't a requirement) |
Crypto Arguments
Argument | Acceptable values | Notes |
---|---|---|
-target <target> | 't'/'d'/'p' | Specify key-chain. This affects encryption, signing and '-desc' template availability. t=test, suitable for homebrew. d=devkit(incomplete), suitable for devkits. p=retail(unusable), suitable for signing retail software? |
-ckeyid <index> | Any value between 0-255 (inclusive). | Overrides the default common key used to encrypt CIA title keys. |
-showkeys | none | Dumps loaded key-chain to stdout. |
NCCH Build Arguments
Argument | Acceptable values | Notes |
---|---|---|
-elf <file> | Valid file path | Specify ELF. See below for creating ELF. |
-icon <file> | Valid file path | Specify icon. |
-banner <file> | Valid file path | Specify banner. |
-desc <apptype>:<fw> | <apptype>='app'/'ecapp'/'demo'/'dlpchild'. <fw>='kernel version minor'. | Use a template for exheader/accessdesc. These are hard-coded, so not all firmwares have a template. A value from 1-7 can be used in place of 'kernel version minor'. A template shouldn't be used if the title needs 'special' permissions, the RSF must be configured fully. |
-exefslogo | none | Include logo in ExeFS. Required for usage on <5.0 systems. |
Arguments useful for rebuilding a NCCH file:
Argument | Acceptable values | Notes |
---|---|---|
-code <file> | Valid file path | Specify decompressed/plaintext exefs code binary. |
-exheader <file> | Valid file path | Specify plaintext exheader binary. |
-logo <file> | Valid file path | Specify logo. |
-plainrgn <file> | Valid file path | Specify NCCH plain-region. |
-romfs <file> | Valid file path | Specify an unencrypted RomFS binary. |
CCI Arguments
Argument | Acceptable values | Notes |
---|---|---|
-content <path>:<index> | <path>=Valid file path. <index>=Any value between 0-7 (inclusive) | Include a built NCCH file in the CCI container. '-i' can be used instead of '-content'. |
-devcci | none | Build a debug CCI? |
-nomodtid | none | Don't modify the TitleIds of NCCH files included to match NCCH0 |
-alignwr | none | Align the offset for the Card2 writable region to the end of the last NCCH in the CCI. |
CIA Arguments
Argument | Acceptable values | Notes |
---|---|---|
-content <path>:<index>:<id> | <path>=Valid file path. <index>=Any value between 0x0-0xFFFF (inclusive). <id>=Any value between 0x0-0xFFFFFFFF (inclusive) | Include a built NCCH file in the CIA container. If <id> isn't specified, it will be generated randomly. '-i' can be used instead of '-content'. |
-major <version> | Any value between 0-63 (inclusive) | Specify the version major for the title. This cannot be used with '-dver'. |
-minor <version> | Any value between 0-63 (inclusive) | Specify the version minor for the title. This cannot be used with '-dver'. |
-micro <version> | Any value between 0-15 (inclusive) | Specify the version micro for the title. |
-dver <version> | Any value between 0-4095 (inclusive) | Specify the or '-minor'. |
-dlc | none | Specify this flag when building a DLC CIA. |
-rand | none | Use a random title key to encrypt CIA content. |
Examples[edit]
General examples:
Create CXI
Create CFA
Create CCI
Create CIA
Makerom supports building a NCCH file and including it automatically (as index 0) into a NCCH container:
Create CCI and CXI at the same time and include a CFA
Create CIA and CXI at the same time and include a CFA
Rebuilding CXI:
Creating RSF files[edit]
Inspired by Nintendo's format for their makerom, a yaml configuration file is required for creating NCCH files. CIA/CCI can be created without using a RSF file, but default settings will be used.
For CXI, RSF files can be used to specify permissions, and access control settings. Makerom can use default settings by use of the '-desc' option, which removes the requirement for specifying them in the RSF file.
Sample RSF to be used with '-desc': download (link broken)
Sample RSF to be used without '-desc': download
Creating ELF files[edit]
The latest devkitARM used in conjunction with ctrulib can create ELF files compatible with makerom.
ELF files that are created using the official SDK are also supported by makerom.
Compiling Source[edit]
For Windows a MinGW-W64/MSYS build setup is required.
For Linux, gcc/g++/make must be installed.
All additional libraries used by makerom (polarssl/libyaml) are included in the source, and are linked statically.
The Nintendo 3DS is one of the most popular gaming device, with which you can enjoy some classic 3DS games, such as Super Mario 3D Land, Metroid: Samus Returns and others. How to record 3DS gameplay with a high quality for social media sites?
3ds To Cia Converter Macau
It is difficult to stream the gameplay of 3DS to TV set or computer. Moreover, Nintendo 3DS does not have a default method to record the gameplay of 3DS directly within the device. What should you do? Just learn more about the 3 efficient methods from the article now.
Part 1: How to Record 3DS Gameplay Using a Capture Card
When you want to stream and record 3DS gameplay with high quality, capture card is a recommended method. You need to purchase a capture card and install it on the 3DS game console. There is 3DS viewer software on the capture card that stream gameplay to your PC.
In order to capture high quality videos, add facecam and microphone, or even further edit the gameplay videos, Vidmore Screen Recorder is professional 3DS gameplay recorder to capture videos from 3DS with a customized size and the original video quality.
- Record 3DS gameplay, microphone, facecam and others from 3DS console.
- Capture the 3DS gameplay in selected area, video qualities and formats.
- Advanced video and photo editing features to touch up gameplay files.
- Easy to user interface to record and edit the 3DS gameplay videos easily.
Step 1: Install the capture card to the 3DS game console. You can connect the 3DS to your computer with a mini USB port to stream the 3DS gameplay video. Just preview the gameplay of 3DS with the default 3DS viewer software to make sure a high video quality.
Step 2: Download and install the 3DS gameplay recorder, you can launch the program on your computer. Go to the Recording preset to choose the desired video format, video quality, audio format, audio quality and even set up the task schedule recording.
Step 3: Choose the Video Recorder option and customize the recording screen for the 3DS gameplay. When you need to add the facecam, you can also turn on the Webcam menu. Moreover, you can set up the Microphone and System Sound for the gameplay.
Cia To 3ds Converter Mac
Step 4: After that, you can click the REC button to record 3DS gameplay on your computer. You can start the gameplay on your 3DS game console. It will record the videos on your computer automatically. Moreover, you can also draw on the video or add marks for the recorded video.
Note: It also enables you to have some basic video editing features. If you need to add a screenshot for the 3DS gameplay video, you can also use the snapshot feature to get a satisfied result with ease.
Part 2: How to Capture 3DS Gameplay with a Digital Camera
If you just need to record 3DS gameplay for your friends or co-players, you can use a digital camera, or even a smartphone. It is an economic method to capture videos, but you should pay attention to the video quality, background and more other restrictions when recording.
Step 1: Just adjust the best position for the digital camera on the tripod. Then you can choose the angle for the 3DS gameplay console, which you can preview the recording area within the camera.
Note: If you were using a smartphone, you should turn off the notification to avoid any interruption during the recording 3DS gameplay process.
Step 2: In order to get the best video, you can also adjust the light, choose some professional tools for the recording, such as mirror, flash light and more. Choose the desired recording mode of your digital camera.
Step 3: After that, you can turn on the camera and start the gameplay on your 3DS game console. Make sure you have a stable environment to capture the 3DS gameplay. Turn off the camera and save the files on your PC.
Part 3: How to Stream and Record Gameplay of 3DS Wirelessly
NTR CFW method is a less mentioned method to record gameplay of 3DS. When you have a stable network to stream the gameplay videos, you can also record the files wirelessly without any hassle. But it is limited to the new 3DS devices, such as 3DS XL, 2DS XL only.
Step 1: When you need to record 3DS game console, you need to install the latest version of Python, Kit Kat Slim and NET 4.0 framework on your PC, or NiTRoMac on your Mac. Just follow the instruction to download and install the environment for the computer beforehand.
Step 2: Power down the console and eject the micro SD card. Insert it into the computer, download FONZD file and copy the extracted CIA file to the SD card. You can install the software, set up the N3DS, connect to the router and launch the newly installed Boot NTR selector app.
Step 3: After that, you can ensure the router is connected to the Internet. Power on the N3DS and connect to the router and locate the internal IP address. Launch the BootNTR Selector previously installed and enable debugger mode within the program.
3ds To Cia Converter Mac Free
Step 4: Launch Kit-Kat Slim on your PC and enter the N3DS IP address to stream the 3DS gameplay to your computer. Now you can use the default screen recorder OBS to capture gameplay videos from 3DS game console and download them for your social media sites.
Note: In order to record audio, you will need to connect the N3DS to the PC's microphone or line-in using a double-ended 3.5mm audio cable. If your PC does not have a line-in port, you can purchase a cheap 3.5mm audio input to USB dongle on Amazon.
Conclusion
When you want to record 3DS gameplay videos, you might find it much more difficult than PS4 or others. You just need to purchase a capture card, or use the NTR CFW method to stream the gameplay to computer. After that, you can use the Vidmore Screen Recorder to capture video and audio files. The capture card enables you to stream the gameplay via HDMI, while the NTR CFW method let you stream the video wirelessly. If the streaming methods are difficult for you, you can just use a digital camera or smartphone to capture 3DS gameplay with ease. Of course, the video quality cannot be good enough for a Twitch account or social media websites. If you have any query about how to record gameplay videos of 3DS, you can share more details about your comments in the article.